How to turn your team into the boss
6 Hurdles to Self-Organization
Chapter 17 – No-Gos and Must-Haves
Aids
Successful cooperation is both a path and a goal. Good methods and tools make it much easier for a team to organize itself. Encourage your team to take the first steps in this direction and experience the difference.
No-Gos und Must-Haves
Everyone has boundaries that are difficult to overcome. These boundaries limit our ability to work together. We should therefore be aware of them as early as possible so that we know whether we even have enough room for our project within our common boundaries. If not, we have already failed before we have even started and that is the best time to do so. At NVC-plus, we don't discuss people's boundaries or try to minimize them and declare them unimportant. The only thing we can try to do is to specify them more precisely so that a no-go does not include larger areas that do not belong. For example, if someone has identified fruit salad as a no-go, then we can ask whether avocados are also included and what about cucumbers and tomatoes. Maybe we can whip up something tasty after all. So it's about communicating and accepting boundaries. But these are always personal boundaries. It's not about what 'you' don't do, shouldn't do or must do. It's about what is too much for me or you and what I need and you need in order to be there. The reasons why this is the case are usually not important and you can almost always leave them out if you want.
The tool card T2.1
NVC-plus has several tool cards that are numbered consecutively. Tool card 2.1 is the first tool card for the second field of the Four-Step-Circle (small card on the right). This tool card is about clarifying whether you and your people can form a team for your project that makes sense. You collect the No-Gos and Must-Haves of everyone involved. It is important to distinguish the "pain points" (card Z1) from the No-Gos and Must- Haves. Pain points are unpleasant, but bearable. You can still work together even though you don't like something or something goes against the grain. However, everyone has a few real boundaries and if these are affected by the joint project, it is important to communicate them so that everyone knows whether they can accept the boundaries of others and whether, if everyone accepts them, there are still opportunities to realize the desired project. This should be done at the very beginning of the project, as this is the easiest time to change things or withdraw from the project. But you can also submit No-Gos and Must-Haves later on. At the beginning, you don't know how everything will develop and you get wiser over time. The good thing is that solutions for many No-Gos and Must-Haves can be found within the team if the forces of the heart are strong enough, or come into play strongly enough through NVC and NVC-plus. We talk about "taking heart". If people don't really care about each other, clarifying the No-Gos and Must- Haves and No-Gos may not achieve much. And if they don't have enough peace with each other, they should first resolve the conflicts that stand in the way of peace - perhaps with classic NVC (non-violent communication).
The cards are described in more detail in the book, as well as in the Power Point presentation available in the download tool depot.
Every team, start-up, or company must overcome these six hurdles if it wants to organize itself collegially in order to successfully manage projects from within the community.
No-Goes and Must-Haves
d) No-Goes und Must-Haves
The cards are described in more detail in the book, as well as in the Power Point presentation available in the download tool depot.
Chapter 17 – No-Gos and Must-Haves
Successful cooperation is both a path and a goal. Good methods and tools make it much easier for a team to organize itself. Encourage your team to take the first steps in this direction and experience the difference.
Everyone has boundaries that are difficult to overcome. These boundaries limit our ability to work together. We should therefore be aware of them as early as possible so that we know whether we even have enough room for our project within our common boundaries. If not, we have already failed before we have even started and that is the best time to do so. At NVC-plus, we don't discuss people's boundaries or try to minimize them and declare them unimportant. The only thing we can try to do is to specify them more precisely so that a no- go does not include larger areas that do not belong. For example, if someone has identified fruit salad as a no-go, then we can ask whether avocados are also included and what about cucumbers and tomatoes. Maybe we can whip up something tasty after all. So it's about communicating and accepting boundaries. But these are always personal boundaries. It's not about what 'you' don't do, shouldn't do or must do. It's about what is too much for me or you and what I need and you need in order to be there. The reasons why this is the case are usually not important and you can almost always leave them out if you want.
NVC-plus has several tool cards that are numbered consecutively. Tool card 2.1 is the first tool card for the second field of the Four-Step- Circle (small card on the right). This tool card is about clarifying whether you and your people can form a team for your project that makes sense. You collect the No-Gos and Must-Haves of everyone involved. It is important to distinguish the "pain points" (card Z1) from the No-Gos and Must-Haves. Pain points are unpleasant, but bearable. You can still work together even though you don't like something or something goes against the grain. However, everyone has a few real boundaries and if these are affected by the joint project, it is important to communicate them so that everyone knows whether they can accept the boundaries of others and whether, if everyone accepts them, there are still opportunities to realize the desired project. This should be done at the very beginning of the project, as this is the easiest time to change things or withdraw from the project. But you can also submit No-Gos and Must-Haves later on. At the beginning, you don't know how everything will develop and you get wiser over time. The good thing is that solutions for many No-Gos and Must- Haves can be found within the team if the forces of the heart are strong enough, or come into play strongly enough through NVC and NVC-plus. We talk about "taking heart". If people don't really care about each other, clarifying the No-Gos and Must- Haves and No-Gos may not achieve much. And if they don't have enough peace with each other, they should first resolve the conflicts that stand in the way of peace - perhaps with classic NVC (non- violent communication).
The tool card T2.1
No-Gos und Must-Haves